Tuesday, October 17, 2017

Kickstarter Reboot!

The Nox Archaist Kickstarter will reboot! Many thanks to our generous backers.


Here is the full text of the announcement posted to Kickstarter today!


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We’ve got some bad news, but some very good news as well!

We’ll get the bad news out of the way early so we can focus on the good – we’ve decided to end the Kickstarter early. Although we had a great turnout, it’s clear that in the next three days, we aren’t going to make it to goal we need to fund the cost of manufacturing all of our cool Collector’s Edition feelies.

Now for the good news – we’ve learned a lot from this process, especially through talking with many of you generous backers. We have lots of ideas on how to design a campaign with a goal that we now know we can reach.

Turns out the number of people who are as excited as us about playing a brand new Ultima inspired game on an Apple ][ / MAC / PC aren’t quiiiiite as plentiful as we initially expected. Hah! They don’t know what they’re missing. Or maybe we need a better marketing department? Oh wait, we don’t have one. Nevermind.

In all seriousness, this has been a really exciting leap into the unknown, and we love that so many of you decided to take that leap with us. Now, armed with all the knowledge we need to succeed, we will move forward and get our new Kickstarter campaign designed. From what we can preliminarily see, we will still be able to retain some very cool physical rewards.

Rest assured that while we work on the reboot of our Kickstarter campaign for the Collector’s Edition, we will continue development of the game itself. Stay tuned for future project updates with more information about the reboot!

If you have any ideas please post them as a comment to this update or contact me directly at mark<at>6502workshop.com. I’d love to hear from you!

 <Austrian accent> We'll be back!

 -Mark and the 6502 Workshop Team

Monday, October 16, 2017

Kickstarter - Only 5 Days Left!




There is still time to join Richard Garriott and Rebecca Heineman in playing Nox Archaist and get your hands on all the awesome feelies!



"I greatly look forward to exploring this realm!" -Lord British, Creator of Ultima


"I can’t wait to play this game on my Apple IIgs!" -Rebecca Heineman, Creator of Bards Tale III

Click here to back Nox Archaist today and help make this project a reality!







Saturday, October 7, 2017

Will Nox Archaist Have Food?

A new Nox Archaist podcast interview was released this week, hosted by project backers "Matt and Chris" on their YouTube channel.

They have a really cool format for their podcast where the hosts, guest, and gameplay footage play in separate windows on a split screen.


Click here to check out the podcast and join us for a discussion about:

  • Whether Nox Archaist will have food
  • Tech Talk! How Nox Archaist wizards shoot lightning bolts. 
  • Why we think preserving 6502 assembly language knowledge is import 
  • A secret puzzle mechanic Mark blabbed about
  • More!

Matt and Chris have episodes for many other classic games such as Ultima and Bard's Tale! To check these out, visit their YouTube channel.


Sunday, October 1, 2017

Retro Computing Roundtable /w 6502 Workshop

RCR Episode #159: Retro Gaming Evolution. Ants, bees, RPGs, tiles, hours (plural).

Click here for the podcast page.