Our blog will contain regular updates on the progress of Nox Archaist, information on programming in 6502 Assembly for the Apple hardware found on vintage Apple II, IIe, IIc, and other machines, tips and techniques on the art of game development.
Game play mechanics and story line are actively in development. We plan to incorporate as many suggestions from the community as possible. We welcome feedback with your thoughts and ideas. Below you can find a first look at the game on a demo map showing some of the current tiles and animations. Click on the video and images to see them larger or in full screen.
Nox Archaist Technical Details:
- Runs on 128k Apple IIe or later systems
- Physical machines and modern emulators are supported
- Current game testing is being done on a physical Apple IIe and in AppleWin
- Custom game engine coded entirely in 6502 Assembler, no construction sets used