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Monday, May 23, 2016

Graphics Contest Announcement

Hey Guys,

The 6502 Workshop team has been pounding out code for Nox Archaist and the game is starting to come to life.  One area that we have been kind of winging is tile graphics art.  We would like to offer a chance for members of the retro gaming community to participate in the design of Nox Archaist while hopefully improving the final result and getting the game into your hands more quickly.  

Starting today we are running a tile contest!

The top three submitted tiles will be determined on 7-31-2016 and the winners will receive the benefits below:
  • One custom in-game NPC named and based on input from the winner 
  • Copy of the initial release of Nox Archaist on 5.25” floppy disks
  • Pre-release digital copy of Nox Archaist
  • Printed manual
  • Name mentioned in Nox Archaist game credits
  • Announcement of winners on our blog and in this forum
  • Any other goodies we can come up with 

To participate, just send us one or more tile designs using the criteria provided at the link below. Submissions can be sent via email to contest@6502workshop.com contest@6502workshop.com

Click here for contest details.




Tuesday, May 17, 2016

Nox Archaist featured in Open Apple podcast

Check out the recent Open Apple podcast! They discuss Nox Archaist: at 01:36:00



Stay tuned, we will be announcing new game features soon!

Friday, May 13, 2016

New Features: In-Game Clock and Sunrise/Sunset

We are excited to announce new features in Nox Archaist, a new role playing game we are developing exclusively for the Apple II platform and emulators.

An in-game clock has been implemented in Nox Archaist which allows us to trigger events based on the time of day.  The first events we've built off of this new game clock are automatic sunrise and sunset.

We have a gameplay demo showing sunrise/sunset in Nox Archaist here:



Stay tuned for a Tech Talk posting coming soon that will discuss how hidden tiles (/aka darkness) are generated in Nox Archaist to simulate sunrise, sunset and terrain such as mountains and trees blocking line of sight.



About Nox Archaist
Nox Archaist is a 2D tile based fantasy RPG with a classic Apple II look and feel. We are taking advantage of the full 128k available on the IIe and later models which will help us create features and effects that may not have been seen in vintage 1980s Apple games.


Sunset: 8:30pm






Sunrise 5:30am