IT'S BEEN QUITE A RIDE
From back in 1984 when our lead developer Mark Lemmert first had the idea to write a tile-based Apple II RPG, to the founding of 6502 Workshop in March of 2016, all the way through today, the journey has been amazing! But now, we’ve got another exciting date to add to that list...
WHAT DATE, YOU ASK?
None other than the official release date of Nox Archaist! On December 12, 2020, all backers will receive a link to the Digital Download version of the game! But that’s not all, on this date we will also begin shipping physical rewards to backers who selected Option 2 (Early shipment with labelled blank floppies) on the survey we sent via email on November 16th.
We estimate 2-7 days for backers in the United States to receive their physical rewards, and 3-8 weeks for backers in all other countries. You will receive an email from pirateship.com when your rewards ship.
Note: For Option 2 backers, this is your last chance to change your address. Please email support <at> 6502workshop.com
THE JOURNEY CONTINUES
It has been a long and incredible journey, and we hope that this milestone is as exciting for you as it is for us. With the release of Nox Archaist, the journey continues as each of you get to play the game for the first time. We look forward to interacting with you, and invite you to join the backer community Discord server where you will be able to talk to the developers, testers, and fellow players. We are sure that you will have plenty of questions to ask, and tips, tricks, and cool discoveries to share!
As promised, our work on the floppy disk version of the game will continue, and we are striving to release it to you as soon as we possibly can. We will continue to provide regular updates to our backers on our progress.
Thank you for your support, and enjoy the game!
Sincerely,
Mark Lemmert, Lead Programmer and Game Designer, co-founder of 6502 Workshop
Mike Reimer, Game Design and co-founder of 6502 Workshop
Chris Torrence, Game Design, Logistics Manager Extraordinaire
Jarrod Kailef, Game Design, Community Manager, Vocals
Bill Giggie, Graphics Development, Game Design
Robert Padovan, Graphics Development
Gordon Mackay, Artist
Electric Moo, Music Composer
Peter Ferrie (Qkumba), Programming, Project Advisor
Elizabeth Daggert, Project Advisor
Michael Pohoreski, Programming, Project Advisor
LIVE DEVELOPER Q&A
On Tuesday December 15 at 3pm US Central Time (GMT-6) the Game Wisdom Podcast is hosting a live Q&A with Nox Archaist lead developer Mark Lemmert.
JOIN OUR DISCORD SERVER
The backer community on Discord is a great place to ask questions or just talk about Nox Archaist with other players. Click this link to join.
NOX ARCHAIST MERCH
Looking for a holiday gift idea?
Items with Nox Archaist game art are available through Willy’s, including t-shirts, coffee mugs, bags, and posters, including some with Denis Loubet’s cover art! (NEW!)
GAME TRAILER
Check out our updated game trailer!
YAY. Been a long excited wait.
ReplyDeleteThanks for your enthusiasm!
DeleteAmazing! can't wait to play it on my //c :)
ReplyDeletethanks!
DeleteAwesome to watch the journey of this project and to see the power that Apple left on the table with the 8-bit Apple II line.
ReplyDeleteThanks for joining us on this really fun adventure!
DeleteI'm very glad to hear this - but alas, my poor wallet: I'm so crazy about the upcoming release I spontaneously decided to preorder a Collector's Edition in the shop in addition to my 15 Buckazoid-pledge... Such a classic experience has to be enjoyed with all the feelies and a proper printed manual. And I don't even own the real hardware...
ReplyDeleteThanks for your support!
DeleteI think you are right, even without the real hardware, the printed manual, cloth map and other feelies which relate to the game story is the best way to experience the adventure!