Recently several podcasts have interviewed lead developer Mark Lemmert to talk about the challenges of development and the recent release of Nox Archaist.
There is some overlap between the interviews and there is also some different material covered in each. A few highlights are noted below.
- Early stage of Nox Archaist project. How early goals were massively widened in scope to the game it became.
- Near disaster! How fears of a release bug almost resulted in an emergency software patch on release day
- Q&A with live stream audience
- Technical explanation of how 5-bit Pulse Width Modulation is able to produce clear human voice sound on the stock Apple II speaker.
- Why Mobius and Windwalker developer Greg Malone allegedly owes a cheeseburger to former Origin Systems programmer Dr. Cat
Click here to order Nox Archaist as either a Digital Download or a Boxed Set!
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