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Saturday, July 27, 2024

Nox Archaist II - Update!

Click here to get a sneak peek at the development of Nox Archaist II: Dragonsmere from KansasFest 2024. 


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SUMMARY

Development of Nox Archaist II: Dragonsmere (codename: the Quest for More Memory) is well underway. Over the last year Mark Lemmert and Chris Torrence collaborated to develop a TypeScript/React/MySQL application to create tile art, maps, NPC dialog and other content. The app embeds code from Chris's Apple2TS emulator so that it looks like we're inside the game as we build it! 


In this session Mark will show in detail how the NWB will be used to create content for Nox Archaist II. He will contrast the NWB with the evolution of Apple II content creation from Richard Garriott's graph paper graphics process to the spreadsheet based tools of the original Nox Archaist game.  Mark will likely also change all of the tiles on a Nox map from grass to cows with a couple clicks, just because he can.












2 comments:

  1. Thank you for the hard work! Super exciting!

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    Replies
    1. You're welcome, and thanks for sharing your enthusiasm!

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