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Saturday, March 26, 2016

A closer look at Nox Archaist

Over the next few days we plan to introduce several features of Nox Archaist that are currently implemented. One of our goals is to create features unique to Apple II RPGs which fit in well with classic game features. 

We will introduce some of the unique features in our posts and also save some unique features for the beta or final release of Nox Archaistwhich we think are best discovered as a surprise. For example, the feature involving the whooping llama of - oops, never mind. 

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